Tutorials
Enhancing 3D models with A.I.
Archviz artist Mario José Acevedo Beza released a video tutorial on Gumroad where he shows how to use Stable Diffusion to greatly enhance the appearance of 3D models, especially people.
From his Gumroad page (translated from Spanish):
From his Gumroad page (translated from Spanish):
The use of 3D human models (human scales) is a common practice in the field of architectural visualization (Archviz), as it provides a better perception of the size of our scene. However, it's no secret that the vast majority of these 3D models lack realism, especially in terms of face and hair representation. The use of these models often completely ruins a render by reducing its realism. So much so, that using 3D models in the foreground is unthinkable, and learning matte painting for the integration of human elements in 2D is not a viable option either, as it involves hours of study and practice to master it.
Can you tell me more about this?
Of course. Today I present a class where I will show you how I have integrated Artificial Intelligence through Stable Diffusion models into my workflow in a very simple way, achieving remarkable results, like those seen on the cover above. To the point that now even using 3D models in the foreground no longer seems like a bad idea. Don't be discouraged if, when reading terms like "Artificial Intelligence" or "Stable Diffusion", you think it will be complicated, because, on the contrary, it turns out to be quite simple.
The lesson can be bought for USD 10.00, and although it's in Spanish most people shouldn't have problems following the instructions on the screen.
You can email the author for more detailed information at mjab.amigo@gmail.com (subject: "Stable Diffusion (Clase)")
You can email the author for more detailed information at mjab.amigo@gmail.com (subject: "Stable Diffusion (Clase)")
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About this article
Archviz artist Mario José Acevedo Beza released a video tutorial on Gumroad where he shows how to use Stable Diffusion to greatly enhance the appearance of 3D models, especially people.
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About the author
Ricardo EloyVanguard
CGarchitect Editor/3D Specialist at Chaos
placeSão Paulo, BR