Tutorials
Lighting Tips from Kilograph's Luis Tornel
Tip 1: Start big and simple.
No matter if it’s an exterior or interior scene; I always like to start by using the V-Ray Sun as my general light source. Using an override, V-Ray grey material allows me to iterate faster.
Note: Remember to link the V-Ray Sun to the Sky Map.
No matter if it’s an exterior or interior scene; I always like to start by using the V-Ray Sun as my general light source. Using an override, V-Ray grey material allows me to iterate faster.
Note: Remember to link the V-Ray Sun to the Sky Map.
Tip 2: Let the engine help you.
V-Ray gets faster with every release, taking advantage of the newer features such as the interactive rendering, the automatic exposure and the adaptive dome light (last two are new on V-Ray Next) will allow you to iterate faster and forget about settings.
V-Ray gets faster with every release, taking advantage of the newer features such as the interactive rendering, the automatic exposure and the adaptive dome light (last two are new on V-Ray Next) will allow you to iterate faster and forget about settings.
Tip 3: Sometimes, all you need is specular.
When I want to highlight an element or area of the scene but my lighting is done, I use V-Ray lights with only the specular contribution activated. That way I get the effect without affecting the overall lighting conditions.
Tip 4: V-Ray LightSelect passes are awesome!
In Archviz we usually don’t have the time/budget to render an image or a sequence multiple times to split the lighting contribution of the different parts of a light rig. By using this render element and playing with the different modes you can refine or even change the mood of your lighting in post.
In Archviz we usually don’t have the time/budget to render an image or a sequence multiple times to split the lighting contribution of the different parts of a light rig. By using this render element and playing with the different modes you can refine or even change the mood of your lighting in post.
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