Making Of
House in Laurelhurst, Seattle WA
The author of the refurbishment project is the architect Seth Hale, MAS Architecture LLC. The house is located in an ever-growing city Seattle, Washington. The changes made are significant - the second floor has been added, additional finishing materials, a new color of the roof and bricks have been introduced.
Before construction
Construction process
Initial data
The client provided us drawings in pdf and pictures from the construction site.
Modeling
A simple scene with trees, bushes, and stones from the collections
Evermotion and R&D Group.
The greens are automatically planted by the Forest Pack plugin. Some elements were planted manually, previously converted to proxy files to avoid overload of the scene with extra geometry.
Evermotion and R&D Group.
The greens are automatically planted by the Forest Pack plugin. Some elements were planted manually, previously converted to proxy files to avoid overload of the scene with extra geometry.
Walls
The geometry of the walls consists of separate boxes enclosing one polygonal mesh, this modeling method is ideal for adjusting facades in the future.
Usually, the model consists of several grids belonging to different finishing materials.
For example, Brickwork is one object with its subobjects - boxes, siding - another object, plaster third, and so on.
Usually, the model consists of several grids belonging to different finishing materials.
For example, Brickwork is one object with its subobjects - boxes, siding - another object, plaster third, and so on.
Windows
In this project, double-glazed windows have already been installed.
In life, the window consists of two materials: outer - dark aluminum and inner - light. To quickly create such an effect, different IDs were assigned to the corresponding parts of the profile spline, and then the Multi / Sub-Object material with two materials was assigned to the finished window.
In life, the window consists of two materials: outer - dark aluminum and inner - light. To quickly create such an effect, different IDs were assigned to the corresponding parts of the profile spline, and then the Multi / Sub-Object material with two materials was assigned to the finished window.
Roof
The roof begins with a blank.
By the blank, we mean exactly the geometry of the roof constructed from the plane. Then, we use upper edges to create ridge cups, lower ones - we use
for eave modeling.
To simulate the Seam roof material, we use a profile of the appropriate shape, extruded by an extruding tool, trimmed with the slice modifier, and set at the right angle to its place. The method may seem not the best and perhaps outdated, but for us, this option is the most suitable.
By the blank, we mean exactly the geometry of the roof constructed from the plane. Then, we use upper edges to create ridge cups, lower ones - we use
for eave modeling.
To simulate the Seam roof material, we use a profile of the appropriate shape, extruded by an extruding tool, trimmed with the slice modifier, and set at the right angle to its place. The method may seem not the best and perhaps outdated, but for us, this option is the most suitable.
Materials
Download textures
For the client, it was critical to show the siding material as close to reality as possible.
Download textures
For the client, it was critical to show the siding material as close to reality as possible.
Final Images
How it looks now
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About this article
House redesign in Laurelhurst. Working process with an Architect.
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About the author
Anton Grebenkin
Co-founder at Form Architecture Graphics LLC
placeNur-Sultan, KZ