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Real time Rhinoceros / Unreal Engine interaction via Mindesk
This video made in collaboration with Giuseppe Massoni describes the potential of Mindesk software to synchronize our projects made in Rhinoceros in Unreal Engine in real time.
Topics covered:
Direct connection Assignment
Mindesk / Unreal Unreal material on Rhino geometries
Mindesk Unreal view synchronization
Rhino object transformation with real-time display on
Unreal Grasshopper definition to create a system of panels to control the arrangement of the light that always passes in real time on Unreal
Definition of Grasshopper / Kangaroo to create an ordered arrangement of spheres to be placed on a spherical cover and replace in real time via texture on Unreal
Italian language, for the description also in English follow the link below.
Topics covered:
Direct connection Assignment
Mindesk / Unreal Unreal material on Rhino geometries
Mindesk Unreal view synchronization
Rhino object transformation with real-time display on
Unreal Grasshopper definition to create a system of panels to control the arrangement of the light that always passes in real time on Unreal
Definition of Grasshopper / Kangaroo to create an ordered arrangement of spheres to be placed on a spherical cover and replace in real time via texture on Unreal
Italian language, for the description also in English follow the link below.
This presentation describes the workflow used for the realization of the interactive project.
Presented at the American Institute of Architects, San Francisco (AIASF).
To follow the lesson click on the following link and go down to the page on the red rectangle view recording:
https://aiasf.org/member-services/committees/design-technology-comm Committee /
Presented at the American Institute of Architects, San Francisco (AIASF).
To follow the lesson click on the following link and go down to the page on the red rectangle view recording:
https://aiasf.org/member-services/committees/design-technology-comm Committee /
Sequenze video realizzate
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