On this project, I was heavily inspired by the Affordable Housing in Zurich, from Gus Wüstemann Architects, when I started this project, mainly by the materials that it was used on it, and I thought that would be perfect to learn and familiarize with the Substance Alchemist.
This scene was created using 3ds Max / Corona Renderer / Photoshop
All the assets and materials created were made by me.
Here's a breakdown of how the materials was made using Substance Alchemist:
https://www.substance3d.com/blog/exploring-project-substance-alchemist-archviz-lucas-lino