Samurai Room is a project that emerged as a personal challenge, seeking to achieve the maximum quality that real-time rendering can provide. We all know the advantages of real-time renderers like Unreal Engine, which give us an efficient and hands-on experience. However, we often have to sacrifice quality to gain these benefits. Samurai Room was the project I developed, from modeling to final rendering, with the aim of ensuring maximum real-time efficiency without compromising quality.