Aaron Smithey Architectural Imaging - http://www.aaronsmithey.com
Set of renderings for a landscape architect to aid his client in visualizing the topography of the design. I created all the trees and palms with Onyx Tree software. The initial topography was created in Form-Z. Then imported into Blender. From there everything else was finished. Fine tuning the landscape mesh with Blenders sculpting tools, particle systems for grass and tree placement. Final renderings were done with Maxwell render via the B-Maxwell add-on for Blender.