Revit Conceptual Workflow
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The BiscuitMafia
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Could I ask how you set up the Revit model to produce this kind of render with the material textures intact?
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Mark Daniels
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Great images. I am in a similar position, architect using revit that occasionally does (has time for) renderings. It's nice to see that you were able to produce these in such a short amount of time. Good work!
Ryan Watson
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Oh yeah, the line extensions.
I just drew a 1 px black line in photoshop on the major accenting lines of the architecture. Take the opacity down to 65% or so. Add a layer mask and brush out (fade out) the lines to simulate hand pressure. That's it!
Ryan Watson
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I assume you're referring to the section perspective. Basically, the layer stack goes like this: grunge map > colorize adjustment layer > glow layers > final light effects
The colorize layer is just a blue to yellow gradient (left to right).
The glow layer is just a pale yellow fill layer set to overlay (if I remember right) with a layer mask applied.
The light effects are just some random light flares and lens adjustments.
This is all from memory - I can check the actual file later on and fill in some details if you need them.
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byron martz
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What did you end up doing in photoshop to get the washed out, watercolor effect? Along with that, how were you able to get the line extensions on the building in revit or did you do that as well in photoshop?
Ryan Watson
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Hi Fadi,
I'm an architect by trade - so producing arch viz is basically just a little bonus I get to do every now and again. These are simply process images that will never get "sold" to the client - just part of our design workflow. That said, we have a high need for developing extremely fast renderings that can convey intelligible design to our clients without being so realistic that we dig ourselves into the proverbial design hole.
I'd be a happy guy if I was able to consistently be able to spend 1-2 weeks doing nothing but rendering a particular project - but the real world budget/schedule constraints do not allow.
Thanks for the reply!
Fadi soueidi
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not bad i esp liked the second one but the thing is :is this better and more profitable than doing a ''real render'' ?
if so then go ahead it's a good start.
Ryan Watson
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Thanks Frosty.
It's not too complicated.
1. Out of Revit I exported the section perspective - hidden line with shadows.
2. The layer list basically starts with a grunge map, called "Layer 6" since I was lazy and didn't change it....(just search google and you'll find a bunch)
3. Added a sky and applied a few lighting effects.
4. Dropped a color gradient over the sky to get more pop.
5. Added grayscale trees under the color adjustment.
6. Added some simple Glare/Glow layers along with some subtle level adjustments
7. Drew in some linework and poche to finish it up.
The other image was done similarly - with grunge map, glare effects, and color gradients.
Steve Shaw
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really interesting Ryan. I don't really like the day/night fade thing on the first image. I think one or the other would have been more successful, but both images look pretty great. Any potential for a workflow/layer set up?
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Adam Ahmed
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Itis all about the artist not the tool...:D
very nice indeed.:cool:
Sergio Casado
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I like these images
Ryan Watson
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Thanks guys - you're correct about the modeling. This is just a snap shot of the in-progress Revit model taken into PS.
Prashant Sahai
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Second image looking quite good and interesting, considering the 20-30 min time. I think that's not including the modeling part. :-)
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Ismael 1-1
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I really like this presentation concept.