Back in college I never liked making models for architectural projects, mainly because I wasn't any good at it. It demanded a level of craftsmanship and patience that I never had (or ever will, for that matter). CGI allows me to create freely without the mess that cutting cardboard, wood or foam may imply. This time, it allowed to me to get my "revanche" and finally be able to nail an architectural model. Not only as a still image, but also as an animation.
And that's why I love this profesion so much.
SOFTWARE USED: Autodesk 3ds Max + Corona Renderer + Adobe Photoshop
(*) This project was developed within Ander Alencar's Mentorship Program.