Arch Viz
Overcast - UE5
This scene was created as part of a course I just released.
Access the course overview here
Access the course overview here
Technical aspects: Unreal Engine 5
Global Illumination and Reflections: Lumen.
Translucency: Raster.
Workflow: 3Ds Max / Unreal Engine 5 / DaVinci Resolve
Kitbashing done with Evermotion, Kitbash3D and Quixel Megascans
Project used as reference: Joaquim Valls by BJ Arquitectes Associats
Global Illumination and Reflections: Lumen.
Translucency: Raster.
Workflow: 3Ds Max / Unreal Engine 5 / DaVinci Resolve
Kitbashing done with Evermotion, Kitbash3D and Quixel Megascans
Project used as reference: Joaquim Valls by BJ Arquitectes Associats
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