This is a 3D model made in Blender, and the main purpose was to experiment with and study the software's functionalities and the effect of lighting on objects, as well as the creation of irregular shapes that Blender allows. The result of the modeling is these colorful donuts placed in a well-lit environment, with the light source being a window located to the left of the scene. Particular attention was paid to the details of the objects in the scene; the glaze, the sprinkles, and the shape of the donuts were meant to appear as realistic as possible. The correct framing of the scene was also studied, aiming to achieve an almost photographic result.
Timeline: 2 weeks.