I have always wanted to create 3D stained glass like the ones that appear in every Zelda game. I also wanted to practice lighting and geometry nodes in Blender. So, I spent 2 days making a system that allows me to take inputs from any image into Blender and turn them into stained glass. As a Zelda fan, the first artworks had to be Zelda-related. The designs and illustrations I used for the fan arts are from Nintendo (I don't know the artists, but I am pretty sure those are official Nintendo artworks, this is just for educational purposes Nintendo please dont sue me). The other artworks I turned into stained glass are from 2 friends of mine. The whole process took 1 week from start to post.