Full Sail UniverSity - http://www.virb.com/benm_cg
Full Sail UniverSity
Maya
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So I'm having a go at recreating a photo real kitchen. I started modeling it this past week and am in the beginning stages of running lighting tests. As far as my lighting setup right now I'm using a tweaked out sun and sky, portal light on my area light coming from the window and that covers my natural lighting (coming through 2 windows). As far as the artificial light I'm using just spotlights in the positions in which they are at in the actual scene (10 in the scene) if you think there is a better way to fake that light please let me know. Here is the main shot and reference I've been modeling off of. I'm still working on some bump maps deciding how I want to go about some of the surface types. All CC is welcome and tips on how you think I should go about moving on in the piece. I too do know that certain small things are placed differently than in the reference. Thanks for looking.