NOTOS - http://www.3dnotos.com
This piece is the product of a mix of techniques, first 3dmax2012 and zbrush for the trees, the branches where created with the modelling tools from 3dmax2012. Grass is multiscatter and the grass on the trees is multipainter.
The postproduction is a mix from photoshop and after effects, wich we are using more and more.
We hope you like it!
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