Tutorials
How to Render objects in a white space / Limbo
A few days ago one of my students asked me about how to render a piece of furniture in a white bright space. Then I created a lesson on the topic.
The one below is the kind of image to produce:
Despite its visual simplicity, the structure of lights behind this ‘look’ can be a little bit complex and sometimes tricky.
The most important part of the process is keeping the Chiaroscuro effect under control, but other parts of the image – such as the reflections – are really important because they transmit the sense of the weight thanks to the contact with the ground.
How to keep all these aspects under control? You need a specific lighting hierarchy, made by 5 lights using Corona Renderer as a render engine. Actually, in my Corona course I have an entire module only for photographic Lighting (you won’t find anything similar) and today I want to share with you the specific scheme applied in this image:
As you can imagine, each light plays a specific role in the scene.
To tell you how to manage this situation I recorded this lesson.
(the content has French and Portuguese subtitles, and under this video you will also find the links to the Spanish and Italian version)
(the content has French and Portuguese subtitles, and under this video you will also find the links to the Spanish and Italian version)
ESP - Link a la lección en Español
https://realisticinteriors.com/demo-eng/white-limbo
https://realisticinteriors.com/demo-eng/white-limbo
ITA - Link alla lezione in Italiano
https://realisticinteriors.com/demo-ita/limbo-bianco/?lang=it
https://realisticinteriors.com/demo-ita/limbo-bianco/?lang=it
I hope it helps!
* info about my >Official Corona Course + EDU License
Ciro Sannino
Corona Official Instructor
Chaos Academic Partner
Corona Official Instructor
Chaos Academic Partner
You must be logged in to post a comment. Login here.
About this article
Thanks to this lighting structure you will be able to render objects in the white, abstract and infinite space, called Limbo. Render engine used: Corona Renderer.
visibility1.67 k
favorite_border5
mode_comment0