• Sundown
-For sundown we had to make some changes to the materials, this scenario is known for bringing out all the micro contrast on the materials, wich can cause unwanted effects, and for the floor material changing the displacement value was no enough, so it was removed entirely. In order to maintain this “icy” look to the building we had to change the IOR value for this particular scene, and tweak the reflections a bit to make the frost effect stand out