Interior Light
You must be logged in to post a comment. Login here.
![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbFFCIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--a4323a0201cf9f4e16e036f53804ecafdbad9ebf/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
Michael Brown
Report Abuse
It's a little dated, but reading through this should help get your head around setting up gamma - http://www.aversis.be/tutorials/vray/essential_gamma_01.htm
![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBcDBFIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--952e1f0f52247b3960c85e847eb7cbfd8fc26aed/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
Nick Harvey
Report Abuse
Someone must have some sort of knowledge as to what I need to do?
![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBcDBFIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--952e1f0f52247b3960c85e847eb7cbfd8fc26aed/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
Nick Harvey
Report Abuse
I think I might have found a piece of the puzzle, gamma wasn't set. Now If I apply it it washes all the materials out, do I have to delete all of my materials and re add them ?
![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBcDBFIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--952e1f0f52247b3960c85e847eb7cbfd8fc26aed/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
Nick Harvey
Report Abuse
Here is what it looks like with a few things changed:
No camera modifications
Irradiance is set to a multiplier of 3
Instead of Light cache I am using a photon map.
This was a render of a previously saved file before I tried a few suggestions from other threads