Residential exteriors
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Tom Livings
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This one is underexposed in comparison to the rest of the shot. In Photoshop, selct that layer, go to lurves and pull the right side handle to the left until the clouds are white (you will see the vertical bar in the graph slide over until it hits the wiggly line). Alternatively, you can do something similar with Levels. Go to levels, use the white point dropper to select the white point of a cloud in the sky.
And yes, this sky is vertically stretched also. But its the exposure thats really messed up atm.
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Andrew Crowther
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Thanks very much, I always seem to have sky issues can never seem to find the 'right' sky.
Tom Livings
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You simply must change the sky, then you have a couple of nice renders there! I especially like the fence.
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Andrew Crowther
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Thanks, yes I used a displacement map.
Anand P
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Did you use Displacement for bricks? Looks very good to me!
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Andrew Kryll
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I would agree with the notes above, nice textures and plants. The sky needs work, I have the same issue, I will be checking the 3dxmodels.com site to see what they offer. Can you post some pre-photoshop pics? I'm new to 3DS Max and I'm curious what I should be trying to achieve with max and what needs to be done in photoshop.
nikitas3d
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I really like your brick texture and trees, very nice, well done!
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Juan Carlos Lorenzo
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The textures and ilumination looks good,..but you can try whit other sky,..the clouds are stretched.
You can find sky background in 3dxmodels.com
Regards
JC
neil poppleton
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Not sure the slate tile map works in the second shot.
Stan Zaslavsky
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u've achieved a great texture on the bricks - they look pretty real to me
well done
TheAllusionisst
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Looking good, but you should really look at how you are trimming out the windows in the brick facade, not how you would really build it. FWIW