La ceiba

You must be logged in to post a comment. Login here.
thanks for the comments i'll answer them chris: actually i also though it was because of subdiv, but is the bump making shadow plus AO as the sun doesn't reach the end of the room, i liked that "penumbra" effect, but if it bothers you we could but a strong vignette to cover it. The AA is not that problem, the intensity of the sun as well as the reflection/glossiness of the metal make this effect, but maybe with the zdepth it got more noticeable. i don't know about the shiny carpet, the floor is ceramic. marwan: i didn't use any preset, technical issues i hope i explained them in the last response, otherwise i would like you to mention them to me please Thanks you very much
apparently "if u made the lighting and didn't use a preset scene" u have a great taste. but u still have to work alot on technical issues...
Looks nice except for a few small things; -Blotchy GI solution in top right corner, try increasing your indirect illumination settings. -Antialiasing around windows, could be due to internal bit depth -shiny carpet/fabric material?