Zen House 2
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Peter De Man
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thx padre :), in the future i'm gonna test with ies lights and vrayshadow for interior-renders, for now i'm gonna leave this zen-house as it is....i'm a bit fed up with it :), and start working at my professional work...
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Alex Ayuso
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Hi Peter,
OK, I get it now. I guess practice makes the professional at this point. Go ahead and practice with the lights, but the IES lights will work as they do in reality (or very close) so you would just need to understand that. Also, if the inside scene is not your main focus, cheating is alright, like you did, but put a couple more lights to do the interior. Another tip, work on some interior scenes with lights and get better at it. I have spent no more than 10 minutes on lighting a scene before to get it to photorealistic with MR and I have also had it where I spent 2 hours with test renders and what not (low res test renders), but at the end of the day, I know what all my lights do and can do and don't even have to think with it anymore.
Peter De Man
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hi alex, thx for the input, i guess i can try putting in ies lights,it works with vray too so that's no problem. My point was merely a figure of speech....when many objects in a scene are dark but some are pure white it's difficult to lighten them properly with one spotlight or vray light...the white objects would be too bright because the dark ones need extra lighting...so that is what i meant with customizing the scene...i never get past the complexity of an interiorscene with many parameters..especially when testrendertimes are slow...that's why i chose a basic vray light from the ceiling to produce a uniform atmosphere instead of having to deal with 10 spots with different parameters...but again...i'm still learning
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Alex Ayuso
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Hi peter, while I don't use VRay, I understand that you said you would put one light to light the sofa? Rather, use IES lights as they would be used in real life... Again, I can tell you how to do it in Mental Ray, but the idea is to put the lights as they exist in real life, not one per object, if that's what you were saying.
Peter De Man
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thx for the input think3d, i know, interior lighting is something i have to work on, for this render i chose a simple rectangular vray light from the ceiling and one shining outward....i'm not really an expert in interior lighting....another problem is the fact that the file is getting really big (with lots of detail,and i'm kinda losing myself in them)...for instance some objects like the sofa would look good with a light on...but then other objects would be too bright....so one would have to set the lighting for every object....and even the testrendering-time would exceed my patience...maybe you have any tips on dealing with such complex scenes...
Athanasios Karampitsakos
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Peter this is a good picture, but for me your interior lighting needs more attention...seems like a soft fluoresce lighting.