Inspired by the elegant simplicity of the Copas House (https://www.archdaily.com/1017913/copas-house-ppaa), I created my own minimalist version. Using 3ds Max, I modelled the structure, capturing the clean lines, open spaces, and natural textures characteristic of this architectural style. The project was then transferred to Unreal Engine 5, where I rendered it to bring out the interplay of light, shadow, and material textures in a dynamic, photorealistic environment. This workflow allowed me to explore architectural storytelling, combining precision in modelling with the immersive possibilities of real-time rendering.