Bedroom
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Vinicius Inacio
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I used 3DS Max, Vray, Photoshop, AE, Marvelous Design, Magic Bullets and Frischluft. FOr the lighting nothing fancy, one dome with HDRI and a vray skylight portal in the window. Simple as that! Thank you
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Vinicius Inacio
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I see, I'm not a vray pro yet, but a thing that I always make sure to do is work with linear gamma, so I can tone the things without loosing information. An advice I can give to you is work hard in composition which it's extremely important, shader and lighting. In that order, these are all extremely important but if I would have to pick up one of them I would choose in that order. Thanks for the kind words, good luck with your works. Cheers
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Amir Hossein Talebi
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it is great how did you do that??
What kind of lighting did you use??
I'm confused.!!:-/
C
Carlo Moufarrej
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I did, and by the looks of it, I can say that it is pretty much what I am looking for in a photo-realistic render, and more than enough I must say for the time being considering my work's assignment's end-result requirements, taking into consideration time, so I'm actually still looking for the perfect vray settings. Because for some reason, my render colors usually come out faded, I don't use HDRI, which I should, but I don't really think this is my problem... Thanks a lot. Hope to see more of your work :)
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Vinicius Inacio
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Thanks a lot Carlo! Sure thing, but I'm afraid to say that the lighting is pretty simple, one Dome with HDRI and a skylight portal on the window. But remember that my render don't come out of the render like this, they actually came pretty boring and I added some drama in post. Check the video that I posted, and you'll see the raw render.
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Carlo Moufarrej
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Beautiful and admirable result. I wish you could give me hints on how to reach that stage of perfection in terms of lighting :'(