PMH Villa

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This image feels like it should have been submitted to the WIP thread. There is a lot of work to be done on the site and surroundings. The house is so attentive to details that it is a shame that the same level of care was not given to the site. Adding more elements for the site and surroundings will not only make the rendering less sterile, but will also help with the realism of the image (Ex. the reflections on the windows will greatly benefit from this.) The second rendering is a lot better in terms of light and shadows EDIT: After looking at the file provided, a couple of suggestions for future reference: a. make sure your model is close to the origin, (the further away from the origin, the less precise measurements are) b. make sure you clean up any elements that you wont use anymore,( this includes splines, imported cad shapes, etc.) unless you plan on making changes to those elements, I would remove them, decrease file size, improves navigation through the scene as well. Hope this helps
Good design, good modelling, bad render. try this ... don't use exponential color mapping or vraysky and vrayhdri just choose vray, gi environment on, indirect ilumination on with light cache as a secondary bounces, use standart target direct light (multiply 1) use picture or gradient for background if it will be necessary, use vray overridemat for asphalt.
Thanks for your kindness ,the picture like this . Is that right erdowan ? [IMG]http://img.techpowerup.org/110222/11331.jpg[/IMG] [IMG]http://img.techpowerup.org/110222/22.jpg[/IMG] This is the model if some of you want to guide me with others setting :D :http://www.mediafire.com/?ktyprs3njj9zli9
Good design, good modelling, bad render. try this ... don't use exponential color mapping or vraysky and vrayhdri just choose vray, gi environment on, indirect ilumination on with light cache as a secondary bounces, use standart target direct light (multiply 1) use picture or gradient for background if it will be necessary, use vray overridemat for asphalt.
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Thanks all coment , in my country is now new year holiday , I will come back within half of a month and correct the pic as you said . :d - Uhm , about the AO pass , can you show me an example : how is enough , I have little experience with 3dsmax rendering . Sorry if it is a stupid question.
U need a landscape in the background,Bump textures, AO Pass and more contrast with colors... Modeling is fine
I agree.
U need a landscape in the background,Bump textures, AO Pass and more contrast with colors... Modeling is fine
Landscape looks little empty. No yard either? I like the cars though and the model of the house looks pretty cool.