Architectural Pre-visualization created for Stofft Architects. I used Maya 2015, mental ray physical sun and sky, mia materials, speedtree to create most of the landscape, an ivy generator to create the ivy, and I rendered a beauty and ZDepth pass. Lightroom was used to color grade the EXR and Photoshop was used to composite the Zdepth pass used for creating depth of feild and the environment fog. Original model provided by Stofft Architects was completely rebuilt. Thanks for checking it out