Living, Dining and Kitchen
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Micael Dillner
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Great work m8! Have you tried multiscatter ? Iam using it always to do carpets i think its by far the best way to do it .
/DIA
Rendering.no
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ha ha ... yes , everybody would do that, maybe that`s wy he left it "no signal" , nice . I like that.
Regards
Athanasios Karampitsakos
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Thank you Joseph for your nice comments! I appreciate.
Thw upper cabinets materials is a metal facing of the wood doors that has this motive.
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JosephAHaddad
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Neat images, nice colors. "No Signal" ! So what? I am ok with it, creative! one thing though, i didnt understand what is happening wth the upper cabinets material, is it its texture or just reflections?
Nice WOrk!
Athanasios Karampitsakos
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Krzysztof: Thank you!
Jonathan: The sofa material is like that in the real life, so I couldn't do much about it. The "no signal" is a way to difference! Thank you!
Brodie: Thank you! I am using 3ds max.
Brodie Geers
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The renderings are wonderful. Your materials are almost all spot on. I really like the wrinkles in the sofa fabric. That really sells it for me. I guess I would agree about the 'no signal' though, off or on would be best. Probably off, for production work in such a tight space where the tv is clearly visible in most of the shots.
What rendering software are you using?
-Brodie
Jonathan Sanchez
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Nice work Thanasis!! If I were to comment I'd add working a little more on the sofa material.. not too convincing.
P.S. Why the "no signal" on the TV? ... I'd just leave it off or show it on?
Krzysztof Drozda
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Lighting is the best of all, also floor and sofa materials.
Nice design.
Athanasios Karampitsakos
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Thank you Glen for your comments. I have already updated the images.
G
Glen Bruckland
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This image has a really nice feel. Good lighting. A few things though... The carpet needs a bit of work to stop it tiling as well as the cupboards at the back.
Finally I think the fireplace could be a little darker to hide the brickwork that sits behind the candles.
You could also have a little play with the levels and curves in post to add a little more depth.
Athanasios Karampitsakos
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