Tabung Haji Hotel
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muck mews
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for now i just didnt now how to use it. Yes they are easier rather than using this object brush, some of the trees are floating from ground. If the ground is flat than it was easier. will try to learn to use it son. Thank you my brother.
Salam,
muck
Masoud Nasiri
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yeah, it is. you're good brother. but i think you must try multiscatter or vrayscatter. they're more easier and more stable. ;)
muck mews
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dear masoud,
multi scatter didnt work for me. i just use object paint and paint manually over the site. =]
is the result's ok?
muck mews
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yes my brother, all the trees are proxy. i cant imagine if the are not, maybe i will crash my max. there are more than 300 trees use in this scene. About the brush on the top corner, actually the arent any tree there, just a quick touch up to cover empty area. About the grass, yes i admit. coz a big area, any idea how i can i repair the grass texture? And lastly the road. i think this is because of the model and the site itself. Its not done by me, but by the architects. I wish i could do the model as well as render for them too..but, its over my pay cheque =]
Now a bit free, will try to improve this scene in psd.
thanks mate!
Masoud Nasiri
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I think trees are made with multiscatter. am i right?
Abdullah
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BTW, trees are proxy?
Abdullah
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Nice view and environment work. a few points-
Why did you brushed on the image illogically at the top right and top left?
road did not match with the ground. looks like a piece of asphalt is put on the ground. :)
There is boring tiles on the grass.
it could be a great image if you sort out those issues.
hope that helps