Architecturally trained (M.Arch) designer working across a multitude of fields. Christopher's background extends from architectural design and visualization to product design and fabrication. From higher education to film production. This variety allows him to be flexible while pulling from various industries and practices, all while understanding the complexities involved in working amongst teams with a variety of skills.
Primary Software: Rhino + Grasshopper, Blender, Houdini
Works in collaboration with: Sketchup, Autocad, 3DS Max, C4D, Vectorworks