About Erin O'Daniel

I graduated with my Master of Architecture from Syracuse University in 2024. At some point during my graduate studies, I found that I enjoyed rendering spaces more than I enjoyed designing them. I love playing with light and texture in my work, and I am most often inspired by music and video games.

Works at

Software used

3ds Max
Revit
Rhinoceros
Arnold
ART
Cycles
Enscape
Lumion
Twinmotion
Unity
Unreal Engine
V-Ray
After Effects
Photoshop
Premiere
Blender
AutoCAD

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