About Guilherme Fernando

As a 3D Artist, my passion for 3D, architecture and photography has merged into a single vocation. I bring all the knowledge I've acquired in these areas to the world of Archviz, transforming architectural projects into true pieces of art, creating images and animations of impressive reality. My degree in Graphic Design from UFSC in 2004 was the starting point for my career in Archviz, which began in 2002. Since then, I have dedicated myself to constant improvement, keeping up to date with the latest technologies. With extensive experience in both the national and international markets, I have a comprehensive understanding of all the stages and processes involved in creation, combining technical and artistic skills to ensure excellence in the execution of each project. My ability to interpret projects, including in Revit software, optimizes the production of renders, providing high-quality results. I also have extensive experience in editing and finalizing videos, combined with skills in graphic design and freehand drawing. My excellent teamwork and leadership skills are essential elements that contribute to the success and efficiency of any project I'm involved in.

Software used

3ds Max
Revit
Corona
Unreal Engine
V-Ray
After Effects
Photoshop
Premiere
Blender

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