About Jefferson Paya

Experience in 3D modeling, animation, editing and post production technologies with a strong background in the visual arts. Demonstrated understanding of production work flow, design principles and troubleshooting software. • Autodesk Maya • Autodesk 3ds max • Autodesk Mudbox • Blender • Zbrush • Cinema 4D • Mental ray • Vray • Adobe Photoshop • Adobe Illustrator • Final Cut Pro • RedShift • Adobe Premiere • Adobe After Effects • Arnold • Unity 3D • Unreal Engine • MagicaVoxel • Voxeledit

Software used

3ds Max
Cinema4D
Maya
SketchUP
ZBrush
Unity
Blender

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