3D artist
I am an experienced 3D artist with solid knowledge of modeling, texturing, shading, lighting and compositing, both in architecture visualization or feature films, preferable in environments.
SKILLS
Modeling and texturing, Environments, DMP, Shading, Lighting and Compositing.
SOFTWARE (SOLID KNOWLEDGE)
Maya, 3ds Max, Zbrush, Arnold, VRay, Shave and Haircut, Speedtree Modeler, Photoshop, Nuke, Final Cut Pro
OTHER SOFTWARES AND PLUGINS
Softimage, Houdini, Mudbox, Realflow, Vue, mental ray, Hairfarm, Railclone, Atomkraft,...