About Juan Gonzalez

Advanced proficiency in 3DSMax/Maya, Substance Painter/Unreal Engine, Photoshop, etc. Strong visual eye for composition, lighting, and detail/polish. Ability to work with minimal direction, take initiative, and adapt to evolving project needs. Design 3D environments, characters and hard surface objects.

Software used

3ds Max
AutoCAD
Maya
Revit
Rhinoceros
Arnold
Corona
Lumion
Marmoset Toolbag
Unity
Unreal Engine
V-Ray
After Effects
Photoshop
Premiere
Blender