About Martin Chau
I am a hard-working, pro-active, self-motivated and reliable individual with a great creative drive and a structured working method with the attitude to deliver the best results on time and according to expectations. I am a talented all-rounder with a good understanding of art and design fundamentals, highly skilled and efficient in modelling, realistic texturing, setting up scenes, rendering and animating with great proficiency in Maya (Arnold Renderer & VRAY), Photoshop, Substance Designer, Unity 3D and Unreal Engine, and some experience in After Effects, Substance Painter and zBrush.
Works at
Software used
3ds Max
Maya
ZBrush
Arnold
Marmoset Toolbag
Unity
Unreal Engine
V-Ray
After Effects
Photoshop