About Michal Dziewiatkowski
Passionate 3D visualization artist with 3 years of modeling and rendering experience. Strong understanding of hard surface modeling, making use of references and blueprints for accuracy. Well versed in software such as Blender/Cycles and 3DS Max/V-ray, with industry experience in Illustrator, InDesign, and Photoshop. Active team player with team experience. Currently learning to work in Unreal Engine 5 to take projects to the next level.
Works at
Software used
3ds Max
Cycles
V-Ray
Photoshop
Blender