I am a 3D artist and ArchViz specialist with a strong background in VR/AR development and CGI. With six years of experience in 3D and two years dedicated to ArchViz, I focus on creating high-quality still images, animations, and 360° visuals for architectural projects.
My career began in the VR/AR industry, where I worked as a Senior VR Developer, developing interactive applications, simulations, and immersive experiences. This gave me a deep understanding of real-time rendering and cutting-edge visualization, which now enhances my approach to architectural rendering.
I work primarily with 3ds Max, Corona Renderer, and Unreal Engine 5, combining technical precision with artistic storytelling to deliver compelling and photorealistic visuals. Passionate about pushing the boundaries of architectural visualization and bringing designs to life.