About Stefano Mondini
Stefano Mondini is a freelance CG artist who has worked with architecture firms for a long time and Italian Indie game house. His visionary style was born from the passion for architecture, video games, films and storytelling. After graduating in Design in Brescia and with a head full of dreams and ideas, he began his career in the world of CG. After a while he arrives in Milan where he learns the basics of concept art. His career in the entertainment world begins by working with Almabox, an Italian Indie game house. He worked on entertainment devices taking care of both the product design and the graphic aspect of the software, playing the role of game designer and concept artist. After 3 years he returned to the world of architecture as a freelance CG artist for Archivision Studio, mixing the latest technological innovations dedicated to digital representation with an artistic and personal approach to create images capable of attracting the viewer and guaranteeing captivating aesthetic results without ever leaving the architectural project entrusted.