About Arlen De Cambre

As a self motivated 3D Artist, my diverse skill set in modeling, texturing, and post-production of 3D renders has allowed me to be a part of many different types of projects throughout development, meeting the diverse needs of my clientele. I am eager to learn while being detail oriented and organized. I am also flexible and open to new ideas and methods to support and improve myself and my company.

Software used

3ds Max
SketchUP
Corona
Lumion
Twinmotion
After Effects
Photoshop

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