About Yevhenii Tymchenko
I'm Team Leader of the Modeler Department in an international ArchViz company TMRW in Poland. I'm specialist in solving unusual problems and modeling challenges. My responsibilities include building 3d scenes and optimization for animation, visualization and virtual tours needs, developing a library for real-time rendering in Unreal Engine (modeling, UV unwrapping, PBR texturing)
Software used
3ds Max
AutoCAD
Revit
Photoshop
ZBrush
Corona
Marmoset Toolbag
Unreal Engine
V-Ray