HPS - http://www.forever-3d.com
HPS
some guy
3ds max and Vray
My First real attempt at using vray sun. Ive tried to use it before but i always get strange artifacts in my renderings, so i usually just resort to interior (nighttime) lighting. For this piece i actually like the result but im there are things i wish to improve.
The Shadows the sun creates are kind of grainy, and it seems to create a grainy affect in the whole space i usually don't get when i use IES interior lights. The Sun light also seems to wash the whole space with a warm color. Its kind of nice but i would like some objects to retain a little more of their original color. If i could just get rid of this grainy/splotchy look i would be pretty happy. I should also mention that im using a environment map for lighting too.
If someone could looks at my settings to offer suggestions on how to fix these issues i would really appreciate it.
Test render and Vray Sun settings:
For these render settings it was just a test render, but for a final render i would usually just increase the render size to 3168*2376, irradiance map to :very high light cache to 3000 and the render region division to 16.. If there are better settings for a final render please inform me :)
Environment map settings:
Raw render:
After Photoshop:
Generally im happy with what it can look like after photoshop but, as i said if i could get rid of those imperfections i mentioned earlier and just find the best render settings possible i be very grateful. Thanks for any and all feedback!:)