Unreal Engine 4 Test
I've been using the lockdown period to delve deeper into Unreal Engine, and to test out its realtime capabilities and the raytracing functionality. I've used my own home office remodelling as a test project. Not the most spectacular images ever, but it's been a useful experiment in the benefits and pitfalls of the software. I also tried out the virtual camera system using an Ipad to drive the camera position. I need to work out a way of removing the overlays but the system itself is very exciting.
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