The Neighbourhood
I started with a simple concept of a man walking back to his house in the woods after the morning walk with the dogs. And collected 3-4 reference images to begin work from – of the style of woods I wanted, of the building & the figure/dogs.
I wanted to try out Megascans materials and objects for the first time and include some dogs (they’re old low poly models, but I couldn’t find any newer high polys that were running). As well as render the image on one machine with Corona, with the aim of testing the boundaries of features that I would usually avoid in Vray – such as displacement on most objects, global fog, large amount of scattered objects & in camera Depth of Field.